Welcome to Contract Bridge ...
Contract Bridge, or simply "Bridge", is a trick-taking card game with 2 teams (4 players) using a standard 52 card
deck, with 4 suits, 13 cards per suit A,2,3,...Q,K).
Suits are Clubs ,
(in that order, low to high, spades being the "boss" suit).
It is played by four players in two competing partnerships .. North/South partnership vs East/West partnership,
with partners sitting opposite each other around a table. The game is a follow on to Whist that dates back to
the late 1800's. There are various forms of Bridge (Contract, Party, Honeymoon, Rubber, Duplicate, Chicago)
that differ in how the players move and/or score their results.
With each hand, all players start with a completely random dealt hand of 13 cards. The dealer responsibility rotates
clockwise to the next player around the table for each new hand. Once cards are dealt out, the dealer starts the bidding.
You can play a few hands for fun or many hands in organized competitions. In more competitive games, there can be 20-28
hands in a full game, lasting perhaps 3-4 hours. One can look on Bridge as a 4 person puzzle. A puzzle where four people (2 opposing teams)
are trying to figure out each hand, by using a system of agreed on "bids" (i.e. 1
or 2 ) or "call" (double or pass),
for the best possible score or result for their partnership.
Before You Start
Each partnership sits down before play and forms an agreement on what their calls (Pass or Double) & bids (Suit) mean.
Example: If you bid a No Trump and I bid 2 hearts, it means ..., If I double an opponents opening 1 spade, it means ... etc. By
rule, all partnership bids and calls are open and available for the opponents to ask and know about. No secret bids/calls.
There are two stages or parts of each hand..
The challenge ..
- The Auction (aka Bidding): One or more rounds of calls and/or bids by the players in an attempt to best describe their
hands .. arrive at a best "Contract" by one of the partnerships, N/S or E/W,
to take X amount of tricks resulting in the best or optimal score for the hand. The last and highest bid wins the contract auction.
- Play of the hand: 1) The left hand opponent to the Declarer, player responsible for making the contract, starts by leading one of their cards, 2) The Declarers partner becomes
"The Dummy" and lays their hand on the table face-up for all to see.. 3) then the Declarer (player of the hand) attempts to take, at least, the
required number of tricks promised in their contract. Whoever takes a trick is responsible for leading a card to the next trick.
Read All About Contract Bridge
- For The Offense:.. for the contract winning partnership (N/S or E/W) to bid their hands as best they can .. so that their partner understands their hand .. so as to arrive at the best
possible scoring contract and then play the hand making the maximum number of tricks.
- For the Defense:.. for the other, defending, partnership to, whenever possible, interfere in the bidding as much as possible to make it harder for the opposing team to find their correct contract
and to give their partner as much information as possible to aid in their defending against the contract during the play of the hand.